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Pokémon
Pokémon is the world's most valuable media franchise, with an estimated total revenue of $100 billion, and sells video games, series, films, playing cards, clothing, soft toys, action figures, toys, kitchen items, books, electronic accessories and much more. Pokémon originally started out as a video game in which you use a Poké Ball to catch Pokémon (Pocket Monster) to fight with or trade with other players. It is precisely these game mechanics that are now at the centre of a patent dispute that The Pokémon Company and Nintendo want to pursue against the video game Palworld from Pocketpair Inc. In doing so, The Pokémon Company and Nintendo are invoking the granted patent (JP7545191B1), which describes how, on a computer, pressing a button causes a virtual character to use a virtual capture device to capture a virtual character in the capture device. A similar function is also used in the game Palworld, where a monster (‘Pal’) can be caught in a so-called Pal-Sphere by pressing a button. It remains to be seen to what extent all the features of the patent described apply to the Palworld video game. In addition to the pending patent dispute, there could also be a copyright dispute, as many of the monsters (‘Pals’) in the Palworld game are very similar to the monsters (‘Pokémon’) already designed for the Pokémon game. Unlike the patent dispute, however, it is not yet known whether The Pokémon Company and Nintendo want to take action against such a possible copyright infringement.